Ethics code: IR.MEDILAM.REC.1402.094
Mozafari M, Otaghi M, Pakseresht M, Vasiee A. Gaming for Better Cognition: Boosting Problem-Solving Ability in Elderly with Cognitive Disfunction (Policy Brief). Journal of Health Sciences Perspective 2025; 1 (4) :27-31
URL:
http://jhsp.medilam.ac.ir/article-1-51-fa.html
چکیده: (78 مشاهده)
Introduction: Due to the increasing elderly population and the prevalence of mild cognitive impairment, the need for new cognitive rehabilitation methods is increasingly felt. Video games, by providing attractive auditory and visual feedback, can improve cognitive performance and problem-solving ability of the elderly. Therefore, this study was conducted to investigate the effect of video games on problem-solving ability in elderly people with cognitive impairment.
Materials and Methods: In a randomized, double-blind, experimental study, 60 elderly people with mild cognitive impairment were randomly selected from among the elderly in Ilam city and then divided into two control and intervention groups. Individuals in the intervention group performed the designed intervention three times a week for 12 weeks, and individuals in the control group did not receive any intervention. The problem-solving ability questionnaire was completed before the intervention, eight weeks after the start of the intervention, and four weeks after the end of the intervention, and the data were analyzed with descriptive and inferential statistical tests in SPSS version 26 software (P<0.05).
Results: The mean and standard deviation of the age of the samples was 71.43 ± 2.59. The findings showed that the mean and standard deviation of problem-solving ability scores in the intervention group (1.35 ± 21.15) was significantly improved compared to the control group (1.07 ± 13.73) (P<0.001).
Conclusion: Playing video games three times a week for twelve weeks in the elderly can improve problem-solving ability.
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Health promotion دریافت: 1404/4/21 | پذیرش: 1404/6/13 | انتشار: 1404/6/31